Use materials such as pens and ink, watercolors, charcoal, oil, or computer software to create artwork.
Integrate and develop visual elements, such as line, space, mass, color, and perspective, to produce desired effects, such as the illustration of ideas, emotions, or moods.
Confer with clients, editors, writers, art directors, and other interested parties regarding the nature and content of artwork to be produced.
Submit preliminary or finished artwork or project plans to clients for approval, incorporating changes as necessary.
Maintain portfolios of artistic work to demonstrate styles, interests, and abilities.
Create finished art work as decoration, or to elucidate or substitute for spoken or written messages.
Cut, bend, laminate, arrange, and fasten individual or mixed raw and manufactured materials and products to form works of art.
Monitor events, trends, and other circumstances, research specific subject areas, attend art exhibitions, and read art publications to develop ideas and keep current on art world activities.
Study different techniques to learn how to apply them to artistic endeavors.
Render drawings, illustrations, and sketches of buildings, manufactured products, or models, working from sketches, blueprints, memory, models, or reference materials.
Create sketches, profiles, or likenesses of posed subjects or photographs, using any combination of freehand drawing, mechanical assembly kits, and computer imaging.
Create sculptures, statues, and other three-dimensional artwork by using abrasives and tools to shape, carve, and fabricate materials such as clay, stone, wood, or metal.
Study styles, techniques, colors, textures, and materials used in works undergoing restoration to ensure consistency during the restoration process.
Develop project budgets for approval, estimating time lines and material costs.
Shade and fill in sketch outlines and backgrounds, using a variety of media such as water colors, markers, and transparent washes, labeling designated colors when necessary.
Collaborate with engineers, mechanics, and other technical experts as necessary to build and install creations.
Create and prepare sketches and model drawings of cartoon characters, providing details from memory, live models, manufactured products, or reference materials.
Examine and test paintings in need of restoration or cleaning to determine techniques and materials to be used.
Create graphics, illustrations, and three-dimensional models to be used in research or in teaching, such as in demonstrating anatomy, pathology, or surgical procedures.
Brush or spray protective or decorative finishes on completed background panels, informational legends, exhibit accessories, or finished paintings.
Computer aided design CAD software — Autodesk 3D Studio Design; Autodesk AutoCAD ; Dassault Systemes CATIA ; Trimble SketchUp
Data base user interface and query software — ArtScope.net eArtist; Camp Software Art Licensing Manager; FileMaker Bento; GYST
Desktop publishing software — Adobe Systems Adobe FrameMaker; Adobe Systems Adobe InDesign
Development environment software — Adobe Systems Adobe ActionScript
Document management software — Adobe Systems Adobe Acrobat ; Code Line Art Files
Electronic mail software — Email software
Enterprise application integration software — Extensible markup language XML
Graphics or photo imaging software — Adobe Systems Adobe Creative Cloud ; Adobe Systems Adobe Illustrator ; Paintbrush; Xara Designer Pro X (see all 15 examples)
Instant messaging software — Twitter
Internet browser software — Web browser software
Object or component oriented development software — C# ; C++ ; Python
Office suite software — Microsoft Office
Point of sale POS software — Credit card processing software
Presentation software — Microsoft PowerPoint
Project management software — WorkingArtist Systems WorkingArtist
Video creation and editing software — Adobe Systems Adobe AfterEffects
Web page creation and editing software — Adobe Systems Adobe Dreamweaver ; Facebook
Web platform development software — Hypertext markup language HTML ; JavaScript
Active Learning — Understanding the implications of new information for both current and future problem-solving and decision-making.
Active Listening — Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
Critical Thinking — Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions or approaches to problems.
Judgment and Decision Making — Considering the relative costs and benefits of potential actions to choose the most appropriate one.
Complex Problem Solving — Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions.
Social Perceptiveness — Being aware of others' reactions and understanding why they react as they do.